With professional work experience modeling and texturing 3D assets for virtual productions as well as studies in 3D animation, game engines and compositing, I have created a large variety of assets and environments as well as experimented with 3D as a tool supporting my other work.

Showreel from 2023
Ice Breaker (TV Series 2025)





I had the honor to participate in creating the virtual environment for Ice Breaker TV Series (2025). Scenes where the characters dived into the freezing water was made innovatively using virtual production at Fireframe. My part consisted of 3D modeling and texturing details of the ship and creating the snow material in Unreal Engine as well as operating the LED-volume during the shoot
Unreal Engine Environments



This warehouse environment was created during my internship at Formlös to be used in the LED-volume. I modeled most of the assets, and built the rest of the scene using Quixel scans and materials.




Sight over the old rooftops of Helsinki. An Unreal Engine environment made for virtual production.
Music video concept
These shots were made as a proof of concept for a music video. I blended cell-shading and drawing to create a Japanese-influenced aesthetic, mimicking hand drawn animations.
Asset creation gallery






